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AI Insights · Timothy · April 2025

Top Educational Games Performance in Israel Q1 2025

Explore the performance trends of leading educational games in Israel during Q1 2025, with insights on downloads, revenue, and active users from Sensor Tower.

Top Educational Games Performance in Israel Q1 2025

In the first quarter of 2025, the educational games sector in Israel showed varied performance across different applications on a unified platform. Here's a closer look at the top five educational games based on Sensor Tower data.

Lingokids - Play and Learn from Lingokids - English Learning For Kids saw a peak in weekly revenue at about $5.9K in late February. Downloads rose significantly mid-quarter, reaching 4.4K, while active users increased steadily, peaking at 7.3K in the same period.

Minecraft Education by Mojang experienced a gradual increase in downloads, reaching 1.9K in mid-February. The active user base also grew, peaking at approximately 3.6K.

Times Table - Learn Math from BrainSoft Apps had consistent revenue, peaking at $99. Downloads fluctuated, starting at 2K and ending at 781, while active users decreased from 6K to 3.8K by the end of the quarter.

Matific: Math Game for Kids by Matific - Educational Maths Games saw a revenue peak of $2.4K in late February. Downloads declined steadily, while active users dropped from 3.6K to around 2.8K.

ABC Kids: Tracing & Learning by BayBee Brain had a notable increase in active users, reaching over 3K by the end of March, while downloads remained relatively stable.

For more detailed insights into the performance of these applications, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025